• Unique gameplay
  • Exciting action
  • Recover the mystic letters!
Min System request
  • OS : Windows XP/Vista/8
  • CPU : 800 Mhz
  • Memory : 256
  • DiretX : 9.0
  • Hard driver (MB) : 43

Review for game NagiQ

After Nagi accidentally hits an old book with his soccer ball, it’s up to him to recover the mystic letters! Come up with words that use the mystic letters in NagiQ to succeed. Master this tricky Word game and return the mysterious book to its former place before it’s too late! Travel to different islands and master the different rules while getting the highest score you can!

Review at a glimpse
Genre : Puzzle

Find your A-HA! moment with mind-bending puzzles and jigsaw games.

Date release

October 11, 2011

Game Rank

3498 points

Please rate the game
5 / 65   Rate It:

Give this unique game a chance!
May 11, 2013

I just played the trial, and unlike the previous reviewer, i had no trouble with the interface. As you type your word, it appears on the board attached to your mouse; you move the word into place merely by moving the mouse. To switch between horizontal and vertical orientation, you can press the space bar, or use the button in the bottom right corner of the game screen. Once you've found a legal position for your word, all you do is click! This game may still be too difficult for children, however. For example, one one very early board, i was expected to come up with a word ending in "Q" (you can reset the board, but in this case, i had to reset it 3 times). Gameplay was challenging enough by the end of my free hour that i'm unsure anyone below junior high/middle school age would be able to get even that far. The concept of the game is that there are magic letters on the board, and you need to collect them by building words across them. The first one can be put anywhere you like, but all subsequent words must intersect a tile you've already placed on the board. It's a unique dynamic. The only rules are that words must intersect previously played tiles, they must be found in the dictionary, and they must fit on the board. You don't have to worry about creating invalid words out of adjacent letters as you plan your moves; all you need to think about is the validity of the word you're building on this turn, and the legality of the position you're choosing for it. Try it!

Horrible maneuvering
January 26, 2013

I was looking for a word game for my grandchildren and this one looked so cute. Unfortunately, even as an adult, I couldn't figure out how to place the letters. It was a major frustration. I'm not a dummy, but I sure felt like it when I spent over 15 minutes just trying to place the first word. With some re-working it could be a good game.

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