The Tarot's Misfortune

  • Beautiful Hidden Object scenes
  • Perplexing puzzles
  • A fortune-telling adventure!
Min System request
  • OS : Windows XP/Vista/7/8
  • CPU : 1.0 GHz
  • Memory : 128
  • DiretX : 9.0
  • Hard driver (MB) : 193

Review for game: The Tarot's Misfortune

Rosalie the fortune-teller has been put to sleep and tossed into a dangerous prison by a mysterious drifter in town! Search through the town to recover her stolen tarot card deck, while uncovering clues to help rescue the residents of Luzio. Follow the spirits of the tarot cards and use your Hidden Object skills to find slight differences in the tarot cards and uncover the mysteries of The Tarot’s Misfortune!


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Review at a glimpse
Genre : Puzzle

Find your A-HA! moment with mind-bending puzzles and jigsaw games.

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5165 points

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The Tarot's Misfortune
5 out of 5 based on 65 user ratings
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USD 6.99 0 from 1 sellers In stock
Ages: 3 YEARS & UP

Game Description:

An evil magician has put the village of Luzio under his spell! Rosalie must follow her Tarot cards and rescue the villagers.

AFERON - BigFishGames
The Tarot's Misfortune game play The Tarot's Misfortune game play

Glad I Purchased This On Sale

There are 2 good things about this game -- the hint recharges very quickly (you're going to need it) and there are no penalties for mis-clicks (you're going to need those too). The objects are not very detailed and often are obscured by other objects or are very tiny. I used the hint button much more than I prefer. Why am I playing the game when I need the hint button so much? There are too many scenes that are foggy, making the objects even more difficult to pick out. When a scene is complete, you are told it is complete. But as the other reviewer stated, you are not given instructions or even a hint as to what to do next -- so more clicking to find your way, or, as I had to do a few times, go to the walkthrough. I never really got into the story line. It is not very interesting. You just go from scene to scene with no real purpose to look for hidden objects. There are several spot the difference puzzles -- find 5 differences between 2 pictures, but few other mini games. I cannot really recommend this game, however, you can try the demo. Maybe you will have a different and better impression of it than I have.

More than the sum of its parts

The Tarot's Misfortune is one of very few of my older HOG's (hidden object games) that I've played more than once. In fact, I've replayed it several times. It's a game that somehow adds up to more than the sum of it's parts -- at least for me. The overall atmosphere is what puts playing the game a step above most older HOG's. The plot is relatively simple -- An evil guy has placed a spell on the town. You play the fortune teller, Rosalie, the only person in town unaffected by the spell, and it is up to you to break the spell and free the townsfolk. On the surface, it's a simple HOG with a few fairly easy spot-the-difference puzzles. Occasionally you use the objects you find in the game environments, so the game could be considered an IHOG instead of a straight HOG. The music is different for different "chapters" of the game, and some of it is excellent. There are 3 musical themes that cycle with the chapters, as well as the one that plays at the game menu. The environments are brightly colored, with subtle animations. Despite the game taking place at night, I had no trouble seeing. Usually I don't care much for HOG's without puzzles, but this game is an exception. If you like the look of the graphics, it's worth playing through the demo to see if it "grabs" you.

Very basic IHOG

Review upon finishing the game. As far as I remember this was one of the first IHOGs, when you first collected some things out of a HO scene that you had to use elsewhere - so this is as basic as a IHOG can get. In this case, stars tell you where you have to place your objects, and once you click the item either snaps into the correct place or a silhouette tells it for you. The Good: + graphics adequate + storyline not run-of-the-mill + areas no longer relevant to the storyline are locked (although sometimes it's still not clear where to go next) + useful globe indicator on the left and right sides for placement of hidden objects The Neutral: o mini games only consist of finding 5 differences on tarot cards (the rest are more or less auto-solved) o game not overly difficult The Bad: - storyline moves too fast (missed some of it) - what did the bad guy even want? - lame final showdown minigame - some items hard to find in a little foggy areas Bottom Line: Game mechanics moved on a lot since this game was published, so I can only recommend it for a sale.

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